Metal Gear Solid 4: Guns of the Patriots Review – MGS4 is a work of art.

Metal Gear Solid 4: Guns of the Patriots

Konami, Kojima Productions


Metal Gear Solid 4: Guns of the Patriots is lots of things. It’s the best looking console game I’ve ever laid my eyes on, it has the best digital sound quality of any game before, it has the deepest yet confusing story of any game before, it’s the best stealth action title, and it’s the best game on the Playstation 3 arguably.

It’s 2014, and the world has become consumed by digital media and war. The world’s weaponry are all run and controlled by digital AI, or “The Patriots” , and whoever has control over that, thus has control over the world’s weaponry. All of it. Liquid Ocelot is looking to take control of the world’s wars, and create his own army to match that of any. Snake’s final mission is to eliminate Liquid. There are plenty of references to past MGS games, like Shadow Moses, and a lot of the information about the AI is difficult to follow. However, if you can get a hold of any aspect of the game’s story, even if it’s only the main one about Snake vs. Liquid, it’s a gripping adventure that brings closure to the Metal Gear Solid franchise. Characters from the past make big returns, like Meryl and Jack. Ultimately, you’ve never quite witnessed a story this epic, heart wrenching, emotional, twisting, gripping, interesting, or confusing as Guns of the Patriots. It’s an excellent tale that will keep you hooked until the very end.

See idiot walk…

The story plays a heavy part of MGS4. Cutscenes are stylized beyond belief. The script is well written with excellent voice acting from the always talented cast. Every cutscene shows great choreography and character animations. Some of the cutscenes actually overtake gameplay plenty of times, especially near the end of the game, when you’ll get about an hour cutscenery and then maybe half an hour of gameplay. It definitely helps that the story is worth watching unfold, or else this would be a big design flaw. But it isn’t.

See the robot walk…

Metal Gear Solid 4 is the best looking game to ever grace the console universe. Every little detail is so incredibly sharp and vibrant, and you feel like you’re playing a CG cutscene. The first act, which takes place in the middle east looks absolutely amazing, and the whole desert feel really gets across perfectly. As dust sweeps across the ground, the camera actually starts to get a little dirtier everytime. As Snake crawls along the ground, you see every little pebble on the ground react to his existence in as realistic a way as possible. Character models all look excellent, with the best facial animations of any game. Every character in every cutscene moves realistically, and lip syncing is never off. There is zero pop in or framerate drops, no screen tearing, no glitches, and every aspect is as detailed as the last, and if you’ve ever needed proof that we’re in the next generation of consoles, look further than Metal Gear Solid 4: Guns of the Patriots. It’s one of the most photorealistic games, with the art to match.

Metal Gear Solid 4 also has the best digital sound quality of any game on the Ps3. Sound effects are crisp, guns sound as good as you’d expect them to from the latest blockbuster first person shooter, voice acting is excellent, and the orchestral score and soundtrack although aren’t outstanding, they are great, and are something special. What I mean by digital sound quality, is the cleanliness of the sound. I don’t mean a clean script, this game is rated M for mature, but everything sound like it’s happening right there. There’s no odd speaker issues or crackling, everything is just amplified to no extent. I don’t know how the developers did it, but it’s outstanding. If you have a surround sound system, you will be blown away.

Tick Tick Boom in my heart

In terms of gameplay, you really can’t compare MGS4 to anything, because it’s so unique. If one were to classify it, they could say stealth, action, shooter, graphic novel (not so much). They’d be right saying either of those. The freedom to the player is immense. There are just so many ways to play Metal Gear Solid 4, that it’s actually mind blowing. Mainly, the game is meant to be played as a stealth action title, so I’ll start off with stealth.

Octocamo is basically the 1up to the camouflage system from MGS3: Snake Eater. Your suit will take the texture and colour (colour with a U, I’m Canadian. Pronounced culler, not co loor). It’s rather simple in it’s concept, but it becomes very tactical in it’s execution. You’re going to need to find the right time and place to use Octocamo, because if you use it in the wrong place, your intelligent enemies will spot you, and try to take you down. You need to stay out of their sight anyway possible. You can use Octocamo to help you, but you’re going to need to find dark areas, or hop into your trusty barrel, or the “No room for Hideo” box. Again, if you use these in odd places, your enemies will spot you, so you need to be smart.

You need to leave no trace of your presence, which means you need to not take lives if you don’t need to. CQC is a very important tactic that can be very helpful. There are a ton of different moves you can perform such as knocking foes out by slamming them down, or choking them, or grabbing their nuts (no joke). If you do fell the need to kill, try slitting their throats, or using a silenced pistol. You can drag their bodies to secure places. Stealth games just don’t get better than MGS. There’s no way.

Some people saying this way, some people saying that way, some people saying no way.

However, the stealth and action pieces are just one way. If you like playing games like Rambo, you are now able to. Kojima has implemented an over the shoulder view for shooting, much like in Uncharted or Grand Theft Auto IV. You’re able to shift the camera for aiming. Enemy AI is good, but nothing amazing. At least they aren’t retarded. You have loads of weapons at your disposal. You can thank Drebin for this. Drebin is a weapons wholesaler, and he has over 80 guns in stock. You can purchase weapon customizations like silencers or scopes, as well as ammo. Some people are going to question this as part of an MGS game, but if you don’t like it, you still have the ability to play it the way it’s supposed to be played. It’s freedom to the player, and I love it.

The game is about 17 hours, give or take, with about 5 difficulties, and tons of unlockable items. There’s the return of Metal Gear Online, which is still solid, especially with the new shooting tactics. It feels a bit like SOCOM. I’d say 60 bucks is a great price for what you get here. The production values alone are worth more than 60 bucks a copy.

Guns of the Patriots is an excellent conclusion to a great franchise. If you own a Playstation 3, you owe it to yourself to get MGS4. If you don’t have a Ps3, get one and get MGS4. It’s just that good. It’s too good. Snake, you’ve earned your rest.

My score for Metal Gear Solid 4 is a 9.9. I would have loved nothing more than to give it a 10, but I feel like the cutscenes are a little too lengthy. The game itself is just as good as GTA IV, and it’s certainly better in plenty of aspects. I don’t see much of a diff between 9.9 and 10. Metal Gear Solid 4 is a work of art, and is one of the best games of the last 10 years. It’s going to be a difficult choice for Game of the Year.

~ by smithbubbajones on June 24, 2008.

One Response to “Metal Gear Solid 4: Guns of the Patriots Review – MGS4 is a work of art.”

  1. I have many different things to say about this game. First thing. This game is bomb-diggidy fly funkadelic fresh. It is SOOOOOO cool. Also when fighting one of the four suited beasts, when they lose their armor after you defeat them, you will have to fight them in their human form. When doing this run around for 3 minutes without shooting or attacking them or being attacked by them, so after three minutes of stalling basically, you will enter the White World, which is a place where there is only you and them and a whole lot of white. during your three minutes you have in this world, If you have obtained the camera, found in the Nomad during an interactive mission briefing, pull it out and aim the camera at them. They will strike poses for the camera. Also, you’ll also here erotic noises while in the White World. OH YEAH!!

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